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Entity Update
EU
DESCRIPTION
TRANSLATIONS:
ZH
中文
实体运算/实体更新
实体的tick函数被调用。
ES
Español
Actualización de Entidades
MENTIONED IN
→
A First Look at Intra-Tick Timing
→
Prerequisites and the Basic Structure of Tree Farms
→
Preface
→
Linkages
→
Chunks
→
Client Visibility and Chunk Packets
→
Entity Loading and Tracking
→
Update Concepts and Update Types