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Chunk Section
DESCRIPTION
TRANSLATIONS:
ZH
中文
子区块/区段
一个区块被分为数个16x16x16的子区块
ES
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Sección de Chunk
MENTIONED IN
→
Client Visibility and Chunk Packets
→
Chunks
→
POI and Bypass Storage
→
Fundamental Concepts and Structure
→
Entity Loading and Tracking
→
Game Event and In-Chunk Listeners
→
Save and Unload Pipeline
→
Random Ticks and Block Entity Ticks